Contents

Welcome! This blog acts as a place to share tutorials and breakdowns of shaders I’ve made on my twitter. I make shaders using Unity’s shadergraph for the Lightweight / Universal Render Pipeline (LWRP / URP), although some posts may also include HLSL code for Custom Function nodes. If you have any questions/comments/suggestions, contact me on twitter. Thanks! @Cyanilux

I also have a Discord server now, where you can ask shader/gamedev questions and show off what you are working on – Join Here!


Shader Posts

(Posts explaining general shader-related topics or shader graph nodes.)

Tweet threads

(Links to shader-related twitter threads that I’ve made. I haven’t turned any of these into proper posts/breakdowns but they might still be useful!)

Shader Breakdowns

(Tutorials breaking down how to create specific shader effects)